A downloadable game for Windows, macOS, and Linux

Economy35 is an idle game developed in Java, designed as a school project to implement an example of the producer-consumer thread model. In this game, the player takes on the role of a company leader, managing resources, employees, and upgrades to maximize profits and grow the business.

It was developed in Java without using any external libraries beyond those integrated into the language.

Game Description

The game features a strategic gameplay loop with the following elements:

  • Dynamic inventory: Machines produce packages, which are transported by employees. Customers purchase packages, generating revenue.
  • Revenue management: A portion of daily revenue is deducted as taxes. If you fail to meet the minimum threshold, the game ends.
  • Upgrades: Invest in upgrades to increase product value, speed up production, expand inventory, hire more employees, and more.
  • Day cycle: Time progresses, triggering specific events at the end of each day.
  • Floor navigation: Players can move between different floors of the building using an elevator.

Assets

The game assets (textures, backgrounds, icons, etc.) are made available for use in your own projects. You can access them here. Please remember to credit us if you use them in your projects.

Contributions

This project was created as a team-based school exercise. If you have any inquiries or would like to contribute, feel free to open an issue or contact the developers through the repository or our Discord server. Special thanks to SO_SNAKE for providing music.

Download

Download
economy35-jdk.zip 39 MB
Download
economy35-exe.zip 40 MB

Install instructions

To play Economy35, follow the steps below:

1. Download the latest release of the game from this page or from the official repository.

2. To start:

  • Jar file: Double-click or use the command java -jar economy35.jar in the console.
  • Exe file: Run the .exe file directly if you're using Windows.

Comments

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It looks nice, I'd like to have a volume setting. Played for it for a couple ingame days. The machines dont output very fast and adding more floors might be better than upgrading the machines.